Among other news, we are on track to deliver our first fully operational battleset for the game, so that we might start experimenting on scenario building proper with all the needed actors in place. For now, we will focus our efforts on the ships and the planes which took part to Operation MO in order to turn this – relatively – simple series of engagements into a showcase of the engine and the gameplay. More on that below after this intro.
When May came, I found that our forces were needed on the frontlines due to our Steam announcement, leaving us with little time for an actual, solid April update. Oh well, initially I feared that the stuff I had ready was a tad bit underwhelming. But now it looks like we are faced with the opposite problem, that is an embarrassment of riches on our hands. I made a small-ish selection of what should feature more prominently, and I sure hope that the menu will be agreeable enough!