Hello there, Ladies & Gentlemen of good taste!
It is me your host Amiral Crapaud for a March update regarding our progress – albeit a tad late, but we will still be on schedule as long as I do my homework in time for late April. No worries though, you will see that the extra few days were totally worth it.
Click here to check a lot of fancy ships, unique artsy drawings & an early prototype of our air operations management engine.
We are just a few days shy of entering March, and knowing February updates don’t fare as well in the wrong month, it was about time to give you a small peek at what has been going on over the last few weeks. But, no more wastin’ your time ladies & gentlemen, here’s the dope for the month to the tune of one of my favorite bands.
A fresh development update for January with new ships, new tech, new blokes & a New Year! Come visit our lair and enjoy the sight!
Before we even begin, allow me to wish each and every one of you Merry Christmas & – of course, first and foremost considering the day, Happy New Year. We sincerely hope that everything is and will remain well with you, your family and your friends. In this moment of happiness and reunion, enjoy every bit of kindness you come across, for there’s never enough of it around.
Ah dear, this post took its sweet time! Here it is, at last. It sure was not a short one to write, but hopefully those who might find an interest in the game will probably appreciate getting to know it – and know us – a bit better. Still, in order to make this wall of text a little bit friendlier to the eye, we inserted some of our latest pics and videos for you to watch. Let’s go!
Fellow gamers, followers and virtual sailors of all kinds and all seas: welcome to our world, welcome to Task Force Admiral – welcome aboard!
We’re breaking ground here, making waves for our first post on our humble dev blog.